AI Analysis
Final verdict: SUSPICIOUS
The package KohakuTerrarium v2.0.0 shows signs of potential obfuscation and has incomplete metadata, suggesting possible attempts to hide its true functionality or intentions.
- Obfuscation risk of 7/10
- Incomplete author information
Per-check LLM notes
- Network: No network calls detected, which is normal if the package does not require internet access.
- Shell: No shell execution patterns detected, indicating no direct system command execution from the package.
- Obfuscation: The code snippet suggests an attempt to bypass syntax checks, indicative of obfuscation.
- Credentials: No clear patterns indicating credential harvesting were detected.
- Metadata: The author information is incomplete and the maintainer seems to be new or inactive, raising some suspicion but not conclusive evidence of malice.
Heuristic Checks
Outbound Network Calls
No suspicious network call patterns found
Code Obfuscation
score 2.0
Found 1 obfuscation pattern(s)
}, ) try: compile(body.source, "<module>", "exec") except SyntaxError as e: return {
Shell / Subprocess Execution
No shell execution patterns detected
Credential Harvesting
No credential harvesting patterns detected
Typosquatting
No typosquatting candidates detected
Registered Email Domain
Email domain looks legitimate: gmail.com>
Suspicious Page Links
All external links appear legitimate
Git Repository History
Repository Kohaku-Lab/KohakuTerrarium appears legitimate
Maintainer History
score 4.0
2 maintainer concern(s) found
Author name is missing or very shortAuthor "" appears to have only 1 package on PyPI (new or inactive account)
Known CVE Vulnerabilities
No known vulnerabilities found in OSV database.
AI App Starter Prompt
Use this prompt to build a project with KohakuTerrarium
Create a mini-game called 'Terrarium Quest' using the KohakuTerrarium package. In this game, players will manage a terrarium environment where various creatures live and interact. The goal of the game is to maintain a balanced ecosystem within the terrarium by managing resources such as water, food, and light. The game should include the following features: 1. **Agent Creation**: Use KohakuTerrarium to create multiple types of agents representing different terrarium creatures (e.g., plants, insects, small animals). Each agent should have unique behaviors and requirements for survival. 2. **Resource Management**: Implement systems for managing the terrarium's resources. Players must ensure that all agents have enough water, food, and light to survive. 3. **Interaction System**: Agents should interact with each other based on their programmed behaviors. For example, herbivores might eat plants, carnivores might hunt smaller creatures, and so on. 4. **Dynamic Environment**: The environment should change over time, affecting the availability of resources and influencing agent behavior. Weather conditions could simulate natural events like rain or drought. 5. **Player Interaction**: Allow players to directly interact with the environment by adding or removing resources, moving agents around, or even introducing new agents into the terrarium. 6. **Survival Metrics**: Track the health and population levels of different agents over time. Provide feedback to the player about the success of their management decisions. 7. **Visualization**: Create a simple graphical user interface to visualize the terrarium and its inhabitants. This UI should clearly show the state of each agent and resource levels. Use KohakuTerrarium's core functionalities to define and control the behavior of your agents. Ensure that the interactions between agents and the environment are dynamic and responsive to player actions. The final product should demonstrate the versatility and power of KohakuTerrarium in creating complex, interactive simulations.